Let's Battle - Battle Animation Contest (2014.06).Game Character Animation Contest (2015.04). Showcase Your Armor Knight Competition (2019.09).iClone Lip Sync Animation Contest (2021.07).> Indie Generalist modeler-rigger-animator <<< Hardware: AlienWare i7-HK 32G GTX1080 2T-SSDs BenqSW320 Wacom-Intuous 3Dconnexion ||| Software: IC6 Pipeline - CTA3 Pipeline - ATK2 - Indigo ||| Zbrush4R8. Genesis has optimized material-texture set here, lighter weight, lower res If conforming clothing is important in your work process then CC characters are the only iClone standard characters with native conforming/autofit clothing compatibility (true to date) Overview iClone Character types in brief Compatible with PhysX collision and puppet motion tools. Daz characters will be classified as non-standard characters. Having recently bought into the iClone family of tools, and a regular Daz3D user, can someone please help me understand what benefits I can get from developing my characters with Character Creator versus developing them in DAZ and then importing them to iClone? Thanks! With the assumption that you're familiar with Genesis rigs and clothing rigging concepts. SKYPE ID: rc.650 ]Reallusion Store Content " If I had Alzheimer's (Old Timers), would I know it? " You also don't have to have a " large number" of materials coming into iClone if you know how to combine your UV Maps in DAZ. You are limited to some degree in using the CC profiles on external imports because they will not use it's interface, but the Character Creator was intended as a Reallusion connected tool, so efficiency could be a factor. I had to make sure before I posted here, but it is verified that Allegorithmic Substances can be used on models from external sources, such as DAZ Genesis, or basically any other Mesh Based Avatars or props. Having recently bought into the iClone family of tools, and a regular Daz3D user, can someone please help me understand what benefits I can get from developing my characters with Character Creator versus developing them in DAZ and then importing them to iClone? Thanks! Not really sure how long you have used DAZ, but if you are "proficient" in using it's interface and export options, the DAZ Avatars can use Substance inside iClone.
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